[본 게시글은 2020. 8. 24. 19:04에 작성된 글을 아카이브화를 목적으로 하였음을 분명히 밝힙니다]
8/19일 ~ 8/20일 파이트케이드2 디스코드 업데이트 로그입니다.
19/08 Update Emulator - 0.2.97.44-25 - Fixed frameskipping, now smoother than before, even on slow PCs. If it was working slow for you, try again - Fixed some rare input drops - New revamped renderer, please use the DX9Alternate version from now on, much better than SoftFX, and now more compatible - New renderer is capable of using custom resolutions for CRT users - New non exclusive fullscreen for streamers. If that still desyncs for you, use the new Borderless Window option in the DX9 blitter options - Added vsync option to both windowed and fullscreen (doesn't interfere with netplay, but adds 1f of lag at least) - Refactored DX9 renderer so it doesn't produce black backgrounds when streaming in OBS - Refactored menus, now visible in OSX and Linux. Use modeless menu option in Misc if menus don't work in OSX/Linux - Fightcade overlay exports now saves country as name and as png flags, ranks saved as letters - New CRT Bicubic shader (DX9Alt) - Fix for ingame chat unicode text not rendering completely (DX9Alt) - Add score overlay and ping to SoftFX (not that you will want to use this ever again) - F3 resets detector status so it doesn't trigger random wins in specific games (kof96) - Added support for MartialMaster Community Patch (marmatcp.zip) - Fixed WWF games for p1 / p2 online play, and also a good chunk of taito games with the same issue Frontend - Fix crash when fcade.exe can't reach backend - Add snes9x support to frm - Fixed win8.1 issues in frm - Fightcade1: fix "can't execute script main" error when darkorange theme was selected
2020.08.20.
Small bugfix update (Fightcade v2.0.74): - Windows: Fix broken shortcuts on windows installer - Windows: Fix installation of redistributables (dx9 & vc++) - Linux/Mac: Force modeless menu by default(수정됨)
그리고 그 이후의 로그
for a long time, games were getting redumped every few years and romsets were constantly being updated when new versions of MAME and FBA would be released, problem is it's not viable to update the version of FBA the original FC1 used, as every time you would use a new version, you'd need all the new savestates, potentially lobby lists and reimplementation of the netcode
우선 현재 우리에게 필요한 내용과 현상은
1. 현재 최신 파이트케이드2의 상태저장 파일이 업데이트되었다.
2. 상태저장파일이 갈리기 때문에 싱크갈림또한 빈번하다
따라서 현재 메탈슬러그 시리즈의 순정에뮬의 상태 저장 파일은 구버전의 상태저장파일과 다르기 때문에 싱크갈림이 일어나고 있다는 것이다.
따라서 차후의 상태저장파일의 업데이트로 인한 번거로운 작업을 막기 위해, 오버클럭 에디션과 순정 파이트케이드 에뮬을 사용하는 사람들은 아예 오버클럭 전용파일과 순정파일을 따로 폴더를 만들어 관리하는 것이 좋겠다.
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